
Utility
A dozen tiny scripts, replaced by one. Toggle what you need, off with the rest.

DS-Death handles knockouts, deaths, revives, respawns and EMS interaction in one modular resource. The config goes far enough in both directions to suit hardcore medical RP or a server that mostly shoots.
/revive and /reviveallRuns on ESX, QBCore, OX and standalone. Notifications, triggers and exports are all editable, so you can wire it into your phone, your jobs and your medical minigames without rewriting them.
isPlayerDead(), isPlayerKnocked()OnDeath, OnKnocked, OnRevive, OnRespawnMost death scripts stop at a black screen and a timer. This one covers the whole stretch between going down and getting back up, which is where the medical roleplay actually happens.

A dozen tiny scripts, replaced by one. Toggle what you need, off with the rest.

Blackjack, roulette and slots on the casino map you already run, synced table-wide.

Every pump on your map becomes a business players buy, price and profit from.
